Best Settings for Performance in Marvel Rivals

Optimized graphics and control settings for Marvel Rivals that balance frame rate, visual clarity, and input responsiveness across mid-range to high-end PCs.

2026-05-24 beginner Season 1

Quick answer

Set Render Scale to 100%, disable V-Sync and Motion Blur, use Medium textures with Low shadows, and cap your FPS at your monitor refresh rate minus 3 for the most consistent frame pacing.

Key takeaways

  • Render Scale at 100% gives the best visual clarity without unnecessary GPU load.
  • Disable Motion Blur and Depth of Field — they add latency without competitive benefit.
  • Medium textures with Low shadows is the sweet spot for most mid-range GPUs.
  • Cap FPS 3 below your monitor refresh rate for more consistent frame pacing.

Graphics

SettingValueNotes
Render Scale100%Clarity matters for target acquisition
Anti-AliasingTAAUBest balance of quality and performance
Texture QualityMediumHigh has minimal visual gain in fast matches
Shadow QualityLowCompetitive games benefit from reduced visual noise
Post ProcessingLowDisables expensive bloom and DOF effects
Effects QualityMediumKeeps ability visuals readable without lag
V-SyncOffAdds input lag
Motion BlurOffPure disadvantage in a hero shooter

Controls

  • Mouse Sensitivity: 800 DPI, 4-6 in-game for most players
  • Aim Assist: Off (controller players may prefer 70-80)
  • Crosshair: Bright green or cyan, static dot with gap size 4
  • Raw Input: On

FAQ

FAQ

Will these settings work on a GTX 1060?

Yes. Drop Textures to Low and Render Scale to 80% for stable 60 FPS on older GPUs.

Should I use FSR or DLSS?

FSR Quality on AMD GPUs, DLSS Balanced on NVIDIA RTX cards. Both are better than lowering Render Scale.

Does this game benefit from Reflex?

Yes. Enable NVIDIA Reflex Low Latency if your GPU supports it — it reduces system latency noticeably.

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